This article is the reaction to our fellow designers’ trippiness about Dribbble.com being a hindrance for the industry and stopping us from making quality products.
Skimming is a shame. As much as it negates the efforts of writers, and contributes to the degradation of design, sadly it is natural. The abundance of digital and physical content devalues the sole purpose of writing – voicing what can’t be voiced.
The recent “Keynotes” and “Special Events” of mobile hardware manufacturers made it clear – we are no longer bound by technical limitations of mobile devices. For the first time in history, our phones are as potent as our laptops which puts application designers and developers into a precarious position.
I remember the first time I saw the iPhone in 2007. In my country flooded with Nokias and Siemenses, the first iPhone was an epiphany – something clearly from the future that you could get your hands on. Something unknown and not even localized for Russia, but something so friendly and tantalizing, it made zero sense for most people around, but there were the ones who opened the first ever iPhone VK (facebook analog) group days after it was announced. Hidden by a paywall of the initial $599, we had a giant in the making and we threw ourselves at it.
A couple weeks ago I was discussing one of our projects with a fellow PM and he said something that got me thinking about the job we do for our clients and users. “As long as it puts butts in the seats” is what he told about a design feature compromising the experience while encouraging the attendance.
You know it’s going to be interesting when a group of techies, all into digital product design and development decide to delve into a hardware startup. That’s what two of my friends and colleagues did when they thought it’d be a good idea to build a smart wall timer for a martial arts school. I joined the team as an advisor because of my life-long experience training and teaching martial arts.
In the early days of the internet and digital industry, the boundaries of jobs involved in the production were vague. There were no such terms as “UI designer” or “front-end developer”, they were all encompassed by the engineering and computer science. At a time, not a lot of space could be found for the implementation of design. In fact, the design itself was not considered to be projectable for the arising digital web.
Design is subjective in production and interpretation. And yet there’s nothing more objective than a common judgment on what sucks and what’s cool. We form our worldviews based on the essential concepts, personal experiences, craving, lies, and etc.
The internet of today is nowhere near where it was a decade ago. The sporadic occurrence of web-based startups gave way to some of the largest corporate empires in the modern world. The free-spirited and ugly nomadic environment of the early internet turned into a dystopian mogul-owned cloud hanging over the modern world.
The most mythologized painting of the 20th century is Malevich’s Black Square. The piece of work that marked the beginning of a new style, suprematism, is as mysterious as it is sublime. What is it that makes this painting so magical? It has been discovered that the current painting is actually the third layer on top of two previous paintings.
There’s a popular line that I and my friends who are in their mid-30’s often use in a wide variety of contexts. The line goes: “Bring back my 2007.” In 2007 I’d never had thought I’d be saying that. Even though that wasn’t a really prosperous time for a day-old university graduate, we never think of the 90’s in that sense.
For the past year, word design or UX writing solidified itself as a legit part of digital design, namely UI and UX. The request for a clear and concise copy has always been out there and in different periods of time, it reflected the social realms of its time.
“Don’t worry, human intelligence will never be replaced by machines.” That’s what I was told as a freshman foreign languages student at a university. That was the time the concerns about the machine translation taking over the human, first came up. For an honest average playgoer, language is nothing but a set of words put in a specific order based on some (not so) simple rules. Learning languages is a grind. Knowing languages is extremely rewarding.
In 2012, when working as a tech writer at a production company, I made a business trip to one of Henkel’s manufacturing facilities with a task to study their logistical business process formal description and documents. I won’t remember a word from those docs but what I will always remember is what I was later. After doing what I was supposed to, I was taken on a highlight tour all across the facility, including the chemical production site where I saw heavy machinery operating on robotics, long multi-level conveyor bands transporting thousands of bottles of chemicals and I also was let in the control center where all the numerous processes were being operated from.